Interested in reviews of Oculus Rift S? It got 4.6 out of 5 stars from our customers. Find specific customer reviews of Oculus Rift S below. We will appreciate if you also share your experiences with Oculus Rift S after purchasing.
Compared to a phone plugged into a holder, the Oculus Rift S has a big wow effect.
The controls are difficult to hold without the user accidentally opening the battery covers.
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Jan, Křešice
Rated 11/01/2020, variant Oculus Rift S
Verified purchase
Absence of external sensors
Controls fit in the hand
Well made attachment to the head
Batteries in drivers disappear quickly
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Lenka, Hať u Hlučína
Rated 07/01/2020, variant Oculus Rift S
Verified purchase
The playing area can be freely adjusted
The controller is easy to hold
Quite heavy glasses
Cable - it hangs up
The foam on the glasses is quite rough and it rubs against the skin
It is necessary to play only in the light
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Ivan, České Budějovice
Rated 07/01/2020, variant Oculus Rift S
Verified purchase
The best full-featured set at a good price
simple operation
the glasses sometimes fog up before they acclimatise to the user's temperature
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Zdeněk, Světlá nad Sázavou
Rated 05/01/2020, variant Oculus Rift S
Verified purchase
nice toy
price
you pay for everything: free just a few demos and samples
you are constantly adjusting the game zone-space
the batteries in the controllers don't last very long
...a man can get sick after prolonged use.
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Marek, Pardubice
Rated 03/12/2019, variant Oculus Rift S
Verified purchase
very good price/performance ratio
great controller tracking compared to the more expensive Vive Cosmos
connection only 2 cables (usb and DP)
people/children with a very small head do not hold onto their head
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Alois, Brno 28
Rated 30/11/2019, variant Oculus Rift S
Verified purchase
tracking solved directly on the helmet (no need to put anything on the wall)
the headset seems lighter than the previous one (PSVR)
if one has a pc with performance, so definitely a clear choice in this price range
due to the lack of external tracking stations, one cannot connect other drivers (like the ones from Index)
All foams are stuck to the headset (nobody wants a smelly headset)
Impossible to shift the lenses mechanically, only software adjustment of the IPD
Alza does not currently sell any USB cable that can sufficiently power the VR so that one can extend the distance from the PC
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Branislav, Bratislava - Petržalka
Rated 25/11/2019, variant Oculus Rift S
Verified purchase
Price
Resolution
Built-in audio is to cry about
Many problems with Oculus Home (crashing, restarts)
Game crashes when restarting the VR engine
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Václav, Ostrava - Heřmanice
Rated 15/07/2019, variant Oculus Rift S
Verified purchase
VR with PC power
compatibility with most games and apps
sits on the head better than the older Oculus Rift, doesn't push or drag
Oculus ecosystem, established business, exclusives
cable (stiff, full of wires, can't be hung up, won't twist more than 3 times), to make the conversion to wireless functional
heat is not dissipated
no spare foam pad is supplied, sweaty ones have to be dried
small speakers instead of headphones are not enough to feel immersed in VR
the resolution has improved, but it is still poor (unfortunately, the PC hardware would not be able to handle higher resolution)
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Michal, Praha
Rated 05/07/2019, variant Oculus Rift S
Verified purchase
Better picture than CV1, provided by higher resolution and lower Hz or 80 vs 90 Hz is not noticeable
Lighter drivers
Heavier helmet, but at the same time it has a super fit so you can't tell and it's better in the end
microphone and headphones
a viewport to the outside that is not visible on the stream at the same time, only when initially setup you can see out, like a room, then when you play and stream and look around the room, only you can see it
no sensors needed for tracking
Connecting USB 3.0 and Display Port
control is the same as CV1 version
there are no
The sound, it doesn't have headphones like the CV1, so peck headphones will be needed, with the beat saber there is just no bass, nothing, the sound is awful
it needs more space than CV1
eye distance targeting is software
black is not black, it's grey and if you're really in a dark scene it's like a fog, but you can't see it on the stream, the stream looks normal.
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